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Create HL2 character using XSI THE Collada aggregator Part 1 Create HL2 character using XSI THE Collada aggregator Part 1
Posted by: bolducati

Video duration: 566 seconds

Creating a Half-Life 2 Character with Softimage|XSI from assets coming from Daz Studio, 3ds Max and Maya. Use the Collada file format to export and import the assets. Use the Softimage|XSI features to prepare the character: Polygon Reduction, Merge, GATOR and RenderMap.

Related: 3ds, autodesk, collada, crosswalk, daz, gator, gdc, half, hl2, khronos, life, max, maya, mod, sdk, softimage, source, studio, valve, xsi

Create HL2 character using XSI THE Collada aggregator Part 2 Create HL2 character using XSI THE Collada aggregator Part 2
Posted by: bolducati

Video duration: 589 seconds

Use the Softimage|XSI Valve plugins to rig and export the character. Compile the texture and the model using the Source SDK tools. Preview the character in the Source SDK Model Viewer. Replace the Half-Life 2 Police with the new character. Play Half-Life 2 and see the new character in-game.

Related: 3ds, autodesk, collada, crosswalk, daz, gator, gdc, half, hl2, khronos, life, max, maya, mod, sdk, softimage, source, studio, valve, xsi